I'm
Boris Yumatov
About Me

I've been developing games and game prototypes for three years now. Several projects I've been involved with have over a million installs each. I have experience in creating hyper-casual game architecture and gameplay programming. I also worked with third-party SDK for advertising and analytics. In my spare time, I learn new technologies and work on my pet projects.
Education
Vologda School №39
High School
Vologda College of Communications and Information Technologies
Computer Programming
Experience
Lucky Group
Saint-Petersburg, Russia
Unity Developer
Hypercausal game development studio
Freelance Developer
Unity Developer
Working with different game publishers (Kob Games, Azur Games, FreePlay)
Ice-Pick Lodge
Unity Developer
Working on Pathologic 3
Skills
Unity Engine
Game architecture, gameplay programming, optimization, shader programming.
C#
Writing scripts, using algorithms and design patterns (SOLID, GoF, DRY).
Unreal Engine
Gameplay programming, creating shaders using Blueprints.
Sound
Creating SFXs using Audacity
Graphic Design
Creating UI elements and simple textures using Figma and Photoshop
Languages
Russian (Native), English (B2)
Portfolio
- All
- Commercial Projects
- Pet Projects