I'm
Boris Yumatov
About Me
Unity Gameplay Developer with 4+ years of professional experience in game development across mobile and PC projects. Specialized in gameplay systems, rapid prototyping, internal tools, and performance optimization. Experienced working in production environments, maintaining large codebases and collaborating with designers, and artists to deliver gameplay features. Currently contributing to quest scripting and gameplay systems at Ice-Pick Lodge.
Education
Vologda School №39
High School
Vologda College of Communications and Information Technologies
Computer Programming
Experience
Lucky Group
Saint-Petersburg, Russia
Unity Developer
Hypercausal game development studio
Freelance Developer
Unity Developer
Working with different game publishers (Kob Games, Azur Games, FreePlay)
Ice-Pick Lodge
Unity Developer
Working on Pathologic 3
Skills
Unity Engine
Game architecture, gameplay programming, optimization, shader programming.
C#
Writing scripts, using algorithms and design patterns (SOLID, GoF, DRY).
Unreal Engine
Gameplay programming, creating shaders.
Sound
Creating SFXs using Audacity.
Graphic Design
Creating UI elements and simple textures using Figma and Photoshop.
Languages
Russian (Native), English (B2).
Portfolio
- All
- Commercial Projects
- Pet Projects