About Me

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Unity Gameplay Developer with 4+ years of professional experience in game development across mobile and PC projects. Specialized in gameplay systems, rapid prototyping, internal tools, and performance optimization. Experienced working in production environments, maintaining large codebases and collaborating with designers, and artists to deliver gameplay features. Currently contributing to quest scripting and gameplay systems at Ice-Pick Lodge.

Education

Sep-2007to May-2016

Vologda School №39

High School

Sep-2016 to Jun-2020

Vologda College of Communications and Information Technologies

Computer Programming

Experience

Oct-2020 to Sep-2022

Lucky Group

Saint-Petersburg, Russia

Unity Developer

Hypercausal game development studio

Oct-2022 to Sep-2024

Freelance Developer

Unity Developer

Working with different game publishers (Kob Games, Azur Games, FreePlay)

Sep-2024 to Present Time

Ice-Pick Lodge

Unity Developer

Working on Pathologic 3

Skills

Unity Engine

Game architecture, gameplay programming, optimization, shader programming.

C#

Writing scripts, using algorithms and design patterns (SOLID, GoF, DRY).

Unreal Engine

Gameplay programming, creating shaders.

Sound

Creating SFXs using Audacity.

Graphic Design

Creating UI elements and simple textures using Figma and Photoshop.

Languages

Russian (Native), English (B2).

Contact

Boris Yumatov

Game Developer

umatov35@gmail.com